Dungeon Guide
It's a Dungeon Crawler Game with Fire Emblem mechanics. The dungeon is randomly generated. As well as the characters, monsters, spells and even the names. My concept is to make a short but unique dungeon run. The game is a playable prototype.
Milestones:
Enemy's Turn
Monster AI
Level System
Attributes
Drops
Sound/Music
...
Credits: All assets are made by PiiiXL
Status | Released |
Platforms | HTML5 |
Rating | Rated 1.0 out of 5 stars (2 total ratings) |
Author | KaSurigan |
Genre | Strategy |
Made with | GameMaker |
Tags | 16x16, 1-bit, 2D, Black and White, Dungeon Crawler, Pixel Art, Procedural Generation, Turn-based, Turn-Based Combat, Turn-based Strategy |
Development log
- Update 1.1.xOct 25, 2023
Comments
Log in with itch.io to leave a comment.
Patch 1.1.1 is out!
Dungeon Guide Gameplay
... Far too many enemies. It still needs a good balance.
Noted Bugs:
- The spell buttons do not display the active player's spells. Instead, the enemy's spell is shown and only the last one.
I've solved it and will patch the game after the voting period.
If you're still curious about the actual spells, just hover over the spells in the upper left interface after selecting someone or something to see the tooltip.